130 cards found.

Pentagram of the Ages

Artifact {4} (4)

{4}, {t}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
A mirror, a shield, a promise, a great distance, and a kind word—five ways to avoid harm.



Color Identity:
Printings:
Fifth Edition (Rare)

Foreign Names:

Formats:

Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Korean

Formats:

Power Artifact

Enchantment Aura   {U}{U} (2)

Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Antiquities (Uncommon)

Foreign Names:

Formats:

Power Surge

Enchantment {R}{R} (2)

At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.



Color Identity: R,Red



Quicksilver Amulet

Artifact {4} (4)

{4}, {t}: You may put a creature card from your hand onto the battlefield.
Those who examine the amulet too closely have been known to become part of its ornate carvings.



Color Identity:
Printings:
Magic 2012 (Rare)

Foreign Names:

Formats:

Quirion Elves

Creature Elf Druid   1 / 1   {1}{G} (2)

As Quirion Elves enters the battlefield, choose a color.
{t}: Add {G}.
{t}: Add one mana of the chosen color.



Color Identity: G,Green
Printings:
Mirage (Common)

Foreign Names:

Formats:

Rainbow Knights

Summon Knights 2 / 1   {W}{W} (0)

When Rainbow Knights comes into play, it gains protection from a random color permanently.
{1}: First strike until end of turn.
{W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random.



Color Identity: W,White
Printings:
Astral Cards (Common)

Foreign Names:

Formats:


Reparations

Enchantment {1}{W}{U} (3)

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
"Sorry I burned down your village. Here's some gold."

This card is on the reserved list.


Color Identity: U,W,White,Blue
Printings:
Mirage (Rare)

Foreign Names:

Formats:


Ring of Renewal

Artifact {5} (5)

{5}, {t}: Discard a card at random, then draw two cards.

This card is on the reserved list.


Color Identity:
Printings:
Pro Tour Collector Set (Rare)

Foreign Names:

Formats:

River Merfolk

Creature Merfolk   2 / 1   {U}{U} (2)

{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
"Dwelling in icy mountain streams near Goblin and Orcish foes, the River Merfolk were known for their stoicism."
—Sarpadian Empires, vol. V

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Royal Herbalist

Creature Human Cleric   1 / 1   {W} (1)

{2}, Exile the top card of your library: You gain 1 life.
"It's not so easy anymore. Nothing grows in Kjeldor but seaweed."
—Halvor Arensson, Kjeldoran Priest



Color Identity: W,White
Printings:
Alliances (Common)
Alliances (Common)

Foreign Names:

Formats:

Scent of Jasmine

Instant {W} (1)

Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.



Color Identity: W,White
Printings:
Urza's Destiny (Common)

Foreign Names:

Formats:

Serra Angel

Creature Angel   4 / 4   {3}{W}{W} (5)

Flying, vigilance



Color Identity: W,White
Printings:
Magic Online Promos (Uncommon)

Foreign Names:

Formats:

Shadowbane

Instant {1}{W} (2)

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Light creates shadow; light destroys shadow. Such is the transience of darkness.



Color Identity: W,White
Printings:
Mirage (Uncommon)

Foreign Names:

Formats:

Shambling Strider

Creature Yeti   5 / 5   {4}{G}{G} (6)

{R}{G}: Shambling Strider gets +1/-1 until end of turn.
Freyalise forbid that any stranger should wander into the Striders' territory.



Color Identity: G,Red,Green
Printings:
Ice Age (Common)

Foreign Names:

Formats:

Shelkin Brownie

Creature Ouphe   1 / 1   {1}{G} (2)

{t}: Target creature loses all "bands with other" abilities until end of turn.
Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief.



Color Identity: G,Green
Printings:
Legends (Common)

Foreign Names:

Formats:

No results found.
Bummer

130 cards found.